Mini reviews of Television seasons old and new. No fuss. No spoilers. Occasional bunnies.

Saturday, April 12, 2014

Star Trek: The Next Generation: Season 2 (1988-89)

Season Two took the formula that had been suitably refined by the end of Season One and shook it up a little. Not straight away, the majority of it follows the same safely laid path, but as it nears the end a dangerous element that upsets the equilibrium is introduced. The Federation’s sense of superiority (that they’d never openly admit to having) is challenged and, much to Picard’s disdain, ideologies need adjusted. It’s no longer just about exploration.

There were some new additions to the crew roster. Two of them are significant for different reasons, although technically they can both be called healers.

The first is Commander Katherine Pulaski who replaced Beverly Crusher as the ship’s Chief Medical Officer. Pulaski appears to be modelled on TOS’s Dr McCoy but they never go so far as to have her say the famous line.

The second is Guinan, who becomes a semi-regular fountain of wisdom for young and old, ensign and captain, etc. She gets used in a very specific way that anyone who has studied literature will recognise instantly, but her warmth and one-on-one tactics are a welcome departure from the Conference Room.

There are a few episodes that misfire completely but Season Two also contains some of my personal favourites:

-Measure of a Man: a Data-centric story that tests the loyalties and pride of more than one key member of the crew and offers up some palatable philosophical questions for the viewer.

-The Royale: It’s not a standout episode for any specific reason and the sets are cheap, but it feels like a short story from the golden era of sci-fi. It takes elements from other genres and uses them in a new way and by doing so it shows the versatility of ideas and proves that sci-fi truly has zero limitations.

Without a doubt the best thing about S2 is that Commander Riker grew a manly beard. His smug grin is better suited to having hair surround it.

22 episodes, approx 44 minutes each.

4 games of chance out of 5

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